Thursday, March 12, 2009

Gaming - Should it become more mainstream?

You hear about games all over the place. The news bitches about games, G4 talks about games, there are numerous podcasts devoted to gaming. Although we still have people who call every game system a Nintendo, I think it’s a fair assumption to say games are pretty mainstream. Anyone who doesn’t live under a rock has played one and even knows a little bit about them.

Games appeal to everyone today. The old people play Wii Fit or Wii Sports, the kids play Pokemon and Zelda, while the mature audience and older players play Metal Gear Solid, Halo, God of War, and Final Fantasy. With everyone playing games, its no wonder that everyone knows about them. But is this a good thing?

Lets look at the Cons. Part of the reason games are special to many people (including myself) is because it’s an underground thing (or at least, it was). Like anime and comic books, games only appeal to certain people, and those people are all drawn together and create a community, almost like special little club. However, with gaming appealing to a broader range of people, it becomes mainstream, and you start to see the little ‘clubs’ dissolve. This isn’t all bad; on one hand you’re able to ask just about anyone what games they play, but on the other hand, you feel a sort of connection when talking to other gamers within that special ‘club’.

I compare mainstream gaming to TV. Everyone watches shows on TV, so anyone can walk up to practically anybody and ask what they watched last night in a normal conversation. Watching TV is regarded as average and typical to us, not special in any way. I guess my fear with mainstream gaming is just that all those niches and ‘clubs’ will disappear.

Now lets look at the Pros. Like I mentioned before, once something becomes mainstream anyone can talk about it with others. There aren’t any exclusive clubs only for people in the know, it because a norm, almost like a standard of living. Stereotypes will faze out like they have in the past. As gaming becomes more accepted, people stop poking fun at it and the people who game.
So as you can see, gaming becoming mainstream is a good and bad thing. It all depends on how you what games to be viewed.

-Solid Snake-

Thursday, February 26, 2009

Controller Phobia

One thing that all gamers share in common is that we all have fun playing games. And because we all have fun, we want to share that fun with our family, friends, and especially our girl friends. However, doing this is rarely easy, and many times we gamers are stuck trying to find a game that will act as a ‘gateway’ into games for our non-gaming friends. But I believe that getting a loved one into gaming is more than just finding a Gateway game, it’s trying to get them to pick up the controller.
I believe that entertainment can be separated into two categories: passive, and interactive. Passive entertainment of course is more along the lines of watching TV, not much to interact with. Game, however, fall into the Interactive category, forcing you to actually pick up the controller and press the buttons.
As simple as that may seem, it can be a real barrier when getting a friend or girl friend into games. Some people dislike interactive entertainment, and subconsciously feel like they shouldn’t have to do anything to be entertained. While I agree that sometimes passive entertainment can feel more rewarding than interactive entertainment, I still think that there is no other experience that can be duplicated like when you accomplish something in a game.
So you and I both know that there is no other experience like when you beat a really good game and feel like you have had the most amazing time of your life, but how do we share that with non-gamers? The answer is not a clear-cut one, but here are some hints to help cure some one’s controller phobia.

1) Don’t force people to play games. Nothing good can come from making some one do something they don’t want to do (unless you’re really lucky and they turn out to really like it) Making a non-game-playing loved one play a game like Devil May Cry right off the bat will not get them into gaming 99.9% of the time, in fact, it is more likely that it will turn the off to gaming, and they will associate their uncomfortable or negative feelings with all games in general.

2) Try to show them the positive side of gaming without having them actually play. We’ve all had it happen, were’ playing a game and some one walks in the room and looks over your shoulder to see what you’re doing and they get sucked into backseat gaming. This is an excellent time to show what games really are about; having fun.

3) Give and introduction to games that will feel natural. The number one focus in overcoming controller phobia in making the person’s gaming experience feel as less alien as possible, and making it feel normal to them. Games like UNO for XBOX live is a great game to introduce to a person who doesn’t play games. Why? Because it’s a commonplace, everyday game that everyone plays, the only difference is that when you play them on a console you’re putting a controller in the person’s hands, and that helps overcome and phobia by associating games with fun and positive experiences.

4) Last but not least is bringing in a Gateway game that you both can play together, mixing even more feelings of fun time spent together with gaming. So what type of games might be good for this you ask? That answer is not so clear-cut as well. It all depends on the person and their gaming tastes. One game that’s good for one may not be good for another; however, there are some games that I feel may be in the ballpark for this sorta thing.

Zelda is one, carrying a casual feel along with positive feedback. Most non-gamers are going to say “Zelda? I think I’ve heard of that before. It’s supposed to be really good right?” That positive aura can help immensely when trying to find a good Gateway game. But that’s not the only reason I suggest Zelda. The Phantom Hourglass has one of the simplest game designs and controls I’ve ever seen, making it almost instantly accessible. Since handheld games seem to be aimed more at a casual audience, it may be best to start there, but like I said, what works for one may be completely different for another. Running everything off the stylus and the DS’s touch screen is not only easy, but also fun.

Another is Elite Beat Agents. Everyone loves music, and this game capitalizes on that. With a broad range of music and humorous ‘story lines’, Elite Beat Agents is as easy to play as tapping the screen, literally. The whole game is played by taping the touch screen in coordination with the beat of the song being played, however, this does not mean that the game isn’t hard. The game’s difficulty level is easy enough for armatures (like myself) to play, but hard enough that you feel some motivation to complete the game.

Last but not least is Mario. Who can’t resist a cubby plumber having to attack sewer turtles in order to save the princess? I tell you I can’t. Besides being a cute game with a humorous slant, Mario has always sported easy game controls and mechanics, making it particularly fun to play.

Controller Phobia can be overcome, it’s just a matter of showing people that the controller is not a barrier, but rather a tool in gaining an experience that is unparalleled. Remember; don’t push it off on people. Some people will take to it right away; others will shun it even after having experienced it. All we can do is open the door; it’s there choice whether or not they take the first step.

-Solid Snake-

The PS3 is NOT Dead

The PS3 is NOT dead! Sony is NOT dead! Despite all the hearsay about the PS3 going under and not being able to survive, I want to point out some facts that a lot of people have missed.

1.
Sony has two consoles selling right now. People have to remember that the PS3 is not the only Sony system selling right now. The PS2 is still out on the market, and is still getting good games. If Sony was really going under w/ PS3 sales, don’t you think they would abandon the PS2 and put extra effort in the PS3? Sony isn’t dead, yet.
2.
2009 will bring more AAA exclusives to the PS3 than to the 360. Games like White Knight Chronicles, Heavy Rain, God of War III, and Kill Zone are only some of the titles that will be released for Sony. Then there’re online games such as Fat Princess and Flower 2 that have to potential to be big hits as well.
3.
Final Fantasy XIII will be released a year early for the PS3. Yes, I under stand that FFXIII will be released for the 360 as well, but a year may be a long enough time to convince some people to buy a PS3 just to play FFXIII when it first comes out. It is FFXIII and does have quite a cult following, so I wouldn’t be surprised if it did.
4.
The hardware is already more powerful than the other two systems. It’s been reported that the maximum capability of a 360 is only 70-80% of a PS3. Can you imagine how much better 360 games would look like on a PS3?


Now, I realize that Sony is not going to trump Nintendo or Microsoft in the coming year, but it definitely will not die out. The 360 will survive off of the multi platform games like Street Fighter IV and such simply because there are more people who own a 360 then there are people who own a PS3.

So, yes, Sony is in a tight spot, and could quite possibly sink, but they could start to swim and make a come back in the coming year.


-Solid Snake-